[MIG] base_external_system: Migration to 12.0

This commit is contained in:
Alexandre Díaz
2019-06-20 18:20:31 +02:00
parent bdde7d8d3b
commit 37d9334b15
8 changed files with 571 additions and 35 deletions

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Configure external systems in Settings => Technical => External Systems

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* Dave Lasley <dave@laslabs.com>
* Alexandre Díaz <alexandre.diaz@tecnativa.com>

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This module provides an interface/adapter mechanism for the definition of remote
systems.
Note that this module stores everything in plain text. In the interest of security,
it is recommended you use another module (such as `keychain` or `red_october` to
encrypt things like the password and private key). This is not done here in order
to not force a specific security method.

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The credentials for systems are stored in the ``external.system`` model, and are to
be configured by the user. This model is the unified interface for the underlying
adapters.
Using the Interface
~~~~~~~~~~~~~~~~~~~
Given an ``external.system`` singleton called ``external_system``, you would do the
following to get the underlying system client:
.. code-block:: python
with external_system.client() as client:
client.do_something()
The client will be destroyed once the context has completed. Destruction takes place
in the adapter's ``external_destroy_client`` method.
The only unified aspect of this interface is the client connection itself. Other more
opinionated interface/adapter mechanisms can be implemented in other modules, such as
the file system interface in `OCA/server-tools/external_file_location
<https://github.com/OCA/server-tools/tree/9.0/external_file_location>`_.
Creating an Adapter
~~~~~~~~~~~~~~~~~~~
Modules looking to add an external system adapter should inherit the
``external.system.adapter`` model and override the following methods:
* ``external_get_client``: Returns a usable client for the system
* ``external_destroy_client``: Destroy the connection, if applicable. Does not need
to be defined if the connection destroys itself.